
- #Battlefront 2 mod loader change path how to
- #Battlefront 2 mod loader change path install
- #Battlefront 2 mod loader change path Patch
#Battlefront 2 mod loader change path Patch
Once building you can use scripts/preparepackages.ps1 to create ready to zip packages of Shader Patch and it's tools. The project has several external dependencies, all of them are obtained through vcpkg.
#Battlefront 2 mod loader change path install
Buildingīefore anything else you'll need to install Visual Studio 2019 Community with the Desktop C++ If it's the source code your after there should be button labeled Clone or Download somewhere at the top of this page you can use to grab a copy of the lastest source code. To grab yourself the latest release simply follow this link and download the shaderpatch.zip file. I know, not related to shaders at all but people asked for it and it's useful to know about.

Disabled by default for performance, needs to be enabled by changing Refraction Quality in the user config.Optional depth-masking for refractions.
#Battlefront 2 mod loader change path how to
(Ideas for how to fix this and bring it inline with Shader Patch's "non-intrusive" goal/requirement are welcome.)

There are more than this but below is a short list of some of the key features Shader Patch currently has. You can do so here or if Discord is more your speed you can use it to do so here. Shader Patch is a mod for SWBFII (2005) primarilly focused around two things providing sublte but meaningful, non-intrusive improvements to the game's shaders and exposing more advanced capabilties relating to shaders for modders.Īll polite feedback, bug reports and feature requets are welcomed.
